Glossary


[ A ] [ B ] [ C ] [ D ] [ E ] [ G ] [ H ] [ I ] [ L ] [ M ] [ N ] [ O ] [ P ] [ Q ] [ R ] [ S ] [ T ] [ U ] [ V ] [ W ]

 

Bilinear interpolation
A method of interpolation in which the resampled data is obtained by averaging the four surrounding points with a linear function in both x and y directions.

(see Pseudo Affine Transformation)

Bird's Eye view
The oblique projection of the three dimensional terrain or structures, in which the landscape is looked down obliquely from over the sky.

Boolean Operator
Logical operation with the use of only 0 and 1 to combine more than two conditions. 0 is used if the attributes do not meet the condition and 1 if they do.

AND (multiply), OR (add), NOT (subtract) and XOR (exclusive OR) are basic Boolean operators.

Buffering
The process of forming a buffer zone around a point, line or area for a given distance. Buffering is one of the popular proximity analysis methods.


[ A ] [ B ] [ C ] [ D ] [ E ] [ G ] [ H ] [ I ] [ L ] [ M ] [ N ] [ O ] [ P ] [ Q ] [ R ] [ S ] [ T ] [ U ] [ V ] [ W ]